Autumn Half-Term 1
Unit 1: Under the Hood of the Computer
This unit provides a brief outline of the history of computing; practical study of components that make up a computer; inputs, processing and outputs; data and binary; bits, bytes and megabytes.
Unit 2: Think like a Computer Scientist
This unit introduces students to computational thinking.
Autumn Half-Term 2
Unit 3: Drawing and Manipulating Shapes
This unit is designed to provide students with an understanding of the relationship between computer science and shape.
Unit 4: Creating an animation
This unit requires the students to think about and create algorithms, so you will need to be comfortable with algorithms and the need for precision in framing instructions. Throughout we have supplied resources based on version 2.0 of Scratch, but you can use other graphical.
Spring Half-Term 1
Unit 5: The foundations of computing
By understanding how computers have developed, students are encouraged to not only create programs to carry out arithmetic calculations, but to ‘think’ like a computer in order to so.
Unit 6: How the Web Works
This unit provides an opportunity to look at the way in which the web works technically and issues of reliability and e-safety.
Spring Half-Term 2
Unit 7: Web page creation from the ground up
This unit provides students with the challenge of creating and uploading web pages.
Unit 8: Designing for HCI: a handheld digital device
This unit introduces students to the concept and principles of Human-Computer Interaction and its importance in providing usable solution for a range of audiences and needs.
Summer Half-Term 1
Unit 9: Designing for HCI: an operating system interface
Building on Unit 8, this unit covers the importance of operating systems and how they might develop in relation to on-going changes in technology.
Unit 10: Representing images
This unit is designed to provide students with an understanding of how images and the colours within them are constructed in terms of binary and pixels. Resolution and image types are covered. Stenography – hiding messages in text and images – is covered. Followed by a lesson that requires students to look at how sequenced images can be used to create video (moving images).
Summer Half-Term 2
Unit 11: Programming a calculator
This unit covers the use of different languages to program and execute a calculator for use by primary school students to solve defined problems.
Unit 12: Programming a quiz
Developing further the principles and skills developed in Unit 11, this extends students’ work to program a quiz.